Keynote: How to Win Friends and Influence Developers

Interact with Game Developers sharing their personal experience with GUR, how it’s affected their projects, and the best approaches researchers can take to partner on delivering their vision.

Panel guests include:

  • Sam Thompson (Managing Senior Producer, Sony/Naughty Dog)
  • Brian Allgeier (Experience Director, Insomniac)
  • Anton Strenger (Lead Game Designer, Firaxis)

and they will be discussing their experience working GUR across a wide variety of projects and challenges.

  • Category: Keynote / Panel
Sam Thompson

Sam is a 20yr industry veteran who has worked with Naughty Dog since the days of Crash Bandicoot. Career contributions include numerous AAA franchises: Crash, Jak & Daxter, Uncharted, and The Last Of Us. Additionally he’s been a part of a number of high profile 1st party franchises, notably Spyro, Daxter, Ratchet & Clank, Syphon Filter, Resistance, and Sly Cooper.

Brian Allgeier

Brian is the longtime game designer and creative director on the Ratchet & Clank series. As the Director of Experience, he recently has overseen User Research for Insomniac’s Oculus VR titles and the upcoming Spider-Man for the PlayStation 4.

Anton Strenger

Anton is a lead designer on the Civilization series who, in the model of Sid Meier, also devotes time to gameplay programming. Before joining the games industry, he was a student at Carnegie Mellon and Stanford.