Opening Address

Phil Keck

Phil Keck will kick off the Summit with an opening address.

  • Category: Talk
Phil Keck

Phil has been a lifelong gamer and has been working in User Research since 2009 as the primary researcher for the Hero franchise of rhythm games. He then transitioned into working on the single player campaigns for Call of Duty with the first Black Ops followed up by becoming the lead researcher for the franchise starting with Call of Duty: Advanced Warfare. Recently, he has become the head of the User Research team at Activision and looks forward to expanding the team’s services across all areas of the company.

Session Schedule
#gamesUR US 2018 Schedule
8:00 Track A (Room B) Track B (Room C) Foyer
8:15 Empty Registration and Setup
8:30
8:45
9:00 Opening Address
Phil Keck (Activision)
9:15 Keynote: How to Win Friends and Influence Developers Posters/ Exhibitors
9:30
9:45
10:00 Break Break
10:15 Your Survey Sucks: Exposing Truth to Mobile Game Dev Teams Through Better Quant
Sarah Romoslawski (Glu)
Rapid Mentoring
James Berg (EA)
Posters/ Exhibitors
10:30
10:45 Context and Game Analytics: Hearthstone and Overwatch gotchas
Aleksandar Mirkovic
11:00
11:15 Solving the Mystery Using the Wizard of Oz Method
Lanie Dixon (Octothorpe Games)
GUR Lessons Learned over the Course of Fortnite Development
Alex Trowbridge (Epic Games)
11:30
11:45
12:00 Break Lunch
12:15
12:30
12:45
1:00 Research Reforged – An in-depth look at the research behind the largest game-play update to League of Legends
Nathan Blau (Riot Games)
Roundtable: Constructive Conversations About Racism and Sexism
Deborah Hendersen, Melissa Boone, & Jerome Hagen (Microsoft)
Posters/ Exhibitors
1:15
1:30
1:45
2:00 A Player-centered look at Spending and Advertising in mobile games
Allen Bevans & Pat Samermit (Google)
Building Confidence in Topics of Games User Research
Seb Long (Player Research) &,Lanie Dixon (Ubisoft)
2:15
2:30
2:45
3:00 Vendors + Poster Sessions Vendors + Poster Sessions
3:15
3:30 Challenges in the Game Analytics Pipeline
Panel led by Nic VanMeerten (GLITCH)
Experimental Research Showcase
Multiple Speakers
Posters/ Exhibitors
3:45
4:00
4:15 Player segmentation: a practical mixed method approach
John Hopson (Blizzard)
VR PLAY: Usability and Playability Guidelines for VR Games
Heather Desurvire and Max Kreminski (USC)
4:30
4:45 Fishbowl: Overcoming Challenges in GUR
5:00
5:15 Break Break
5:30 GUR Salary Survey
Jonathan Dankoff (WB Games)
5:45 Games User Research SIG Chair Update
Ben Lewis-Evans (Epic games)