Schedule

The schedule is shown below or can be downloaded here [PDF]

For more information on each session click on the links in the table below or go to the sessions page.

#gamesUR US 2017 Schedule
8:00 Track A Track B Foyer
8:15 Empty Registration, Setup, Breakfast
8:30
8:45
9:00 Opening Address: James Stanhope (NetEase) & Kevin Keeker (Sony)
9:15 Keynote: Storytelling with Statistics
J.D. Schramm (Stanford Graduate School of Business)
Posters/ Exhibitors
9:30
9:45
10:00 Break Break
10:15 Testing Story and Character:Process, Learnings, and Results
Phil Keck (Activision)
Senior + Junior Speed Networking Posters/ Exhibitors
10:30
10:45
11:00 Guidelines for Inclusive and Accessible Games
Tom Lorusso & Lauren White (Microsoft)
Panel: Breaking into GUR
Russ Williams, Hannah Murphy, & Meg Green
11:15
11:30 Roundtable: Long term relationships: How to save the forest when all the trees are on fire
Jason Schklar (Jason Schklar Consults!)
11:45
12:00 Break Lunch
12:15
12:30
12:45
1:00 Reducing biases in User Research
Jerome Hagen & Melissa Boone (Microsoft)
Roundtable: Testing in VR: Practicalities and considerations
Ben Lewis-Evans (Epic Games)
Posters/ Exhibitors
1:15
1:30
1:45
2:00 Test all the Things: GUR Lessons from Mars and the Last Star (DOOM & Battleborn)
Stephanie Puri (id Software) & Jonathan Cohen (Gearbox Software)
Fishbowl Discussion: Debating Return on Investment for Games User Research
John Hopson (Blizzard Entertainment)
2:15
2:30 Fishbowl Discussion: User Research vs. Data Science
Matthew White & Jenni Tremaine (Sony)
2:45
3:00 Vendors + Poster Sessions Vendors + Poster Sessions
3:15
3:30 Break Break
3:45 Qualitative Research: Why We Hired a Tax Researcher to Work on a Baseball Game
Ramon Romero & Molly Sirota (Sony)
Introducing SWaGUR – Training the Next Generation of Games User Researchers
Lennart Nacke (University of Waterloo)
Posters/ Exhibitors
4:00
4:15 Quantum Break – A Tour of Methods We Used To Test This Rather Odd Product
Deborah Hendersen (Microsoft)
Accessibility – Your Questions Answered
Ian Hamilton (IHDC) & Lauren White (Mircosoft)
4:30
4:45
5:00 The Gamer Motivation Profile: New Findings & Analytic Techniques
Nick Yee (Quantic Foundry)
Microtalks Various
5:15
5:30
5:45 Games User Research SIG Chair Update
James Berg