#gamesUR Summit Sessions
Opening Address
Phil Keck will kick off the Summit with an opening address.
Keynote: How to Win Friends and Influence Develope …
Interact with Game Developers sharing their personal experience with GUR, how it’s affected their projects, …
Your Survey Sucks: Exposing Truth to Mobile Dev Te …
Glu Mobile we has made enormous progress in the way we deliver surveys to our mobile players.  Progress doesn …
Context and Game Analytics: Hearthstone and Overwa …
The analytics field spans nearly all industries, some of which are more context dependent than others. While a …
Rapid Mentoring
The Rapid Mentorship will offer a selected group of veteran volunteers providing mentorship to junior and pros …
Solving the Mystery Using the Wizard of Oz Method
How do you test with real players before a single line of code has been written? Or with aspects of the game d …
GUR Lessons Learned over the Course of Fortnite De …
This talk will cover the methods used and challenges overcome in six years of user research on Fortnite at Epi …
Researching League of Legends’ Largest Updat …
How do we research massive systemic changes to lasting game experiences? The conversations have pivoted from …
Constructive Conversations About Racism and Sexism
As the gaming industry becomes increasingly focused on inclusion and diversity, we’ve seen a wonderful shift …
A Player-centered look at Spending and Advertising …
Mobile games are played by more players from more diverse backgrounds than console or PC games. Mobile games a …
Building Confidence in Talking Games User Research
In this session attendees will be presented a comprehensive overview of the games user research domain. This s …
Challenges in the Game Analytics Pipeline
The session will include a brief primer on game analytics. After the primer, the panelists, who have a variety …
Experimental Research Showcase
Our 2018 microtalks format will be a round-up of several talks focused on discussing Experimental or Foundatio …
Player segmentation: a practical mixed method appr …
Data-driven player segmentations are one of the best ways to reduce the complexity of a community of millions …
VR PLAY: Usability and Playability Guidelines for …
Through our own work conducting user and player research on consumer based virtual reality games and other pla …
Fishbowl: Overcoming Challenges in GUR
Attendees can join in on small group discussions in this participatory roundtable session. Come share and abso …
GUR Salary Survey
The results of the latest GUR Salary Survey will be presented.
Games User Research SIG Chair Update
What is up with the Games User Research SIG? Let me tell you!
Session Schedule
#gamesUR US 2018 Schedule
8:00 Track A (Room B) Track B (Room C) Foyer
8:15 Empty Registration and Setup
8:30
8:45
9:00 Opening Address
Phil Keck (Activision)
9:15 Keynote: How to Win Friends and Influence Developers Posters/ Exhibitors
9:30
9:45
10:00 Break Break
10:15 Your Survey Sucks: Exposing Truth to Mobile Game Dev Teams Through Better Quant
Sarah Romoslawski (Glu)
Rapid Mentoring
James Berg (EA)
Posters/ Exhibitors
10:30
10:45 Context and Game Analytics: Hearthstone and Overwatch gotchas
Aleksandar Mirkovic
11:00
11:15 GUR Lessons Learned over the Course of Fortnite Development
Alex Trowbridge (Epic Games)
Solving the Mystery Using the Wizard of Oz Method
Lanie Dixon (Octothorpe Games)
11:30
11:45
12:00 Break Lunch
12:15
12:30
12:45
1:00 Researching League of Legends’ Largest Update
Nathan Blau (Riot Games)
Roundtable: Constructive Conversations About Racism and Sexism
Deborah Hendersen, Melissa Boone, & Jerome Hagen (Microsoft)
Posters/ Exhibitors
1:15
1:30
1:45
2:00 A Player-centered look at Spending and Advertising in mobile games
Allen Bevans & Pat Samermit (Google)
Building Confidence in Topics of Games User Research
Seb Long (Player Research) &,Lanie Dixon (Ubisoft)
2:15
2:30
2:45
3:00 Vendors + Poster Sessions Vendors + Poster Sessions
3:15
3:30 Challenges in the Game Analytics Pipeline
Multiple Speakers
Experimental Research Showcase
Multiple Speakers
Posters/ Exhibitors
3:45
4:00
4:15 Player segmentation: a practical mixed method approach
John Hopson (Blizzard)
VR PLAY: Usability and Playability Guidelines for VR Games
Heather Desurvire and Max Kreminski (User Behavioristics)
4:30
4:45 Fishbowl: Overcoming Challenges in GUR
5:00
5:15 Break Break
5:30 GUR Salary Survey
Jonathan Dankoff (WB Games)
5:45 Games User Research SIG Chair Update
Ben Lewis-Evans (Epic games)
Register now!
Register now to attend #gamesUR US 2018!