Day 2 Schedule for Screen Readers

Looking for the Day 1 Schedule? Click here.

Friday, May 26, 2023

9:00 AM – Day 2 Kickoff

9:15 AM – Track 1: Revisiting Reporting: How ‘Research Nuggets’ And ‘Critical Insights Readers’ Can Create Stronger Research Engagement, Presenter: Josh Rivers

9:15 AM – Track 2: Analyzing Longitudinal Studies using Multilevel Modeling in Games User Research, Presenter: Drake Levere

10:30 AM – Break

10:45 AM – Track 1: Roundtable: Technologies for User Research, Presenter: Andrei Muratov

10:45 AM – Track 2: Riot R&D - User Research Processes for Prototype and Pre-Production, Presenter: Austin Harley and Tom Barnes

12:00 PM – Lunch

1:00 PM – Track 1: Get your Player Pulse: understand and engage your community with an innovative multidisciplinary approach, Presenters: Émilie Paquin, Stefania Pecòre, and Clara Alexandra Stafford

1:00 PM – Track 2: Thesis Validation Framework - Aligning product teams to the work that needs to be done, Presenters: Alex Arndt and Tom Barnes

1:45 PM – Break

2:00 PM – Track 1: Accessibility Diary Research: Insights for Academia and Industry, Presenter: Jozef Kulik

2:00 PM – Track 2: Accessibility: Practical Advice For Working With Dev, Presenter: James Berg

3:15 PM – Break

3:30 PM – GUR Salary Survey

3:45 PM – Researching Researchers: Results from our first researcher surveys, Presenters: John Hopson

4:30 PM – Break

4:45 PM – SIG Chair Update

5:00 PM – Closing