Day 2 Schedule for Screen Readers
Looking for the Day 1 Schedule? Click here.
Friday, May 26, 2023
9:00 AM – Day 2 Kickoff
9:15 AM – Track 1: Revisiting Reporting: How ‘Research Nuggets’ And ‘Critical Insights Readers’ Can Create Stronger Research Engagement, Presenter: Josh Rivers
9:15 AM – Track 2: Analyzing Longitudinal Studies using Multilevel Modeling in Games User Research, Presenter: Drake Levere
10:30 AM – Break
10:45 AM – Track 1: Roundtable: Technologies for User Research, Presenter: Andrei Muratov
10:45 AM – Track 2: Riot R&D - User Research Processes for Prototype and Pre-Production, Presenter: Austin Harley and Tom Barnes
12:00 PM – Lunch
1:00 PM – Track 1: Get your Player Pulse: understand and engage your community with an innovative multidisciplinary approach, Presenters: Émilie Paquin, Stefania Pecòre, and Clara Alexandra Stafford
1:00 PM – Track 2: Thesis Validation Framework - Aligning product teams to the work that needs to be done, Presenters: Alex Arndt and Tom Barnes
1:45 PM – Break
2:00 PM – Track 1: Accessibility Diary Research: Insights for Academia and Industry, Presenter: Jozef Kulik
2:00 PM – Track 2: Accessibility: Practical Advice For Working With Dev, Presenter: James Berg
3:15 PM – Break
3:30 PM – GUR Salary Survey
3:45 PM – Researching Researchers: Results from our first researcher surveys, Presenters: John Hopson
4:30 PM – Break
4:45 PM – SIG Chair Update
5:00 PM – Closing