Thank you to all of our sponsors for 2023!
For more than 40 years, Activision has been changing the way people play. With a history of delivering iconic game changing experiences and beloved videogame franchises, including Call of Duty®, Crash Bandicoot™, Pitfall® and Skylanders™ -- -- our focus is to delight and engage our players around the world. The User Research team at Activision helps inform these experiences. Through our playtest labs and research, we listen to player feedback and partner with our teams to create amazing games and incredible content for fans.Learn More »
At Amazon Games we’re actively developing and publishing a portfolio of original IP and high-ambition games and aspire to create compelling destinations to discover new games and in-game content. In line with Amazon's culture of being customer obsessed, Amazon Games is proud to sponsor the #gamesUR Summit and support the distribution and dissemination of research best practices and user-focused methodologies to facilitate the creation of excellent gaming experiences.Learn More »
Steve Bromley's gamesuserresearch.com is the best place to learn how to apply games user research expertise throughout development.
Join him to learn how to become a games user researcher, and pair your professional expertise and passion to have a huge impact on the development of games.
For game developers, Steve also works with studios and publishers to integrate player insight from ideation to launch, combining creativity and data to create games that players love.
Learn more, find the Playtest Kit and get your own free career and games user research guides at gamesuserresearch.com.Learn More »
Solsten is advancing the human experience, empowering companies to build deeply resonating and healthier human-centered experiences. At the intersection of play, psychology, and AI, our suite of products gives companies the ability to understand and meet their audiences’ experiential expectations at every step of their journey—ushering in a new era of technology that is better for people, and brilliant for businesses.Learn More »
UX is Fine
UX is Fine! provides world class UX and UI strategy, guidance, and direction to our publisher and developer partners. We integrate deeply into their development process, embed collaboratively with their teams, and work closely with UXR to shape and validate our work.
UXR is in our DNA. Co-founder Jason Schklar started his game development career at Microsoft Games User Research in 2001.
We are a studio that invests heavily in our people and processes, fosters a safe and collaborative environment, operates with integrity, and employs professionals who are game designers at heart.
Let's make great games, together!Learn More »
InterpretLearn More »
Marketing Systems Group
Do you manage a UX research / playtest participant panel in-house?
Marketing Systems Group developed an enterprise grade, DIY, platform called ARCS (Automated Recruiting and Communication System) which brings efficiencies to building, managing and engaging with a database of players, consumers, employees and others to be used for in house UX research and playtest studies, new product evaluation and feedback management.ARCS provides the framework, visibility, and control of your study workflow from database registration to invitations, qualifying screeners, survey data collection, scheduling and participation and incentive and participation tracking and distribution. ARCS meets GDPR and CCPA data protection requirements.
You can also extend your corporate branding to the built-in panelist portal within ARCS and the player facing playtest registration website.We are proud to have many of the leading global game studios and developers using our technology, behind their firewall, to bring efficiency, branding, SSO integration and a scalable solution for their in-house player user research management.
Rick Eisenberg would value the opportunity to introduce himself, listen and learn about your current in-house Games User Research, Design and UX research studies, your participant registration and recruiting process and any initiatives you may have to drive manual tasks and costs out of the participant inviting, qualifying, scheduling, resource management and engagement workflow. Please reach out to Rick to schedule your free, no pressure, demo of ARCS.Learn More »
Player Research is the premier games user research partner, enabling gamedev to gain meaningful insight from real players across the world. We contribute to games of all genres, platforms, and audiences, leveraging our expertise in player experience and research methodologies toward the development of truly successful games. In-the-lab, at-home, expert-only. We create and deliver bespoke research to get the player insights you need. Visit playerresearch.com for more.Learn More »
PlaytestCloud is a comprehensive game user research platform, offering varied insights through player recordings, surveys, and direct player access for moderated studies. It provides researchers with essential tools and support, including 24/7 self-service research tools, diverse analysis capabilities, and access to a dedicated research operations team.
The platform boasts a global player panel of over a million members and all services are centralized on one platform. A trusted choice, it services 45 of the top 100 grossing App Store games and conducts nearly 4,000 playtests annually, affirming its capacity to handle all scales of research projects.Learn More »
GUR Lab - EAE
The Games User Research Lab at Entertainment Arts and Engineering, University of Utah is a proud sponsor of the #gamesUR Summit 2022. As an educational working lab, we understand and appreciate the importance of educating the next generation of games user researchers. In researching student games, our lab trains students in ethical and methodological best practice whilst simultaneously championing the importance of GUR to the games industry as a whole. If you are interested in finding out more, please contact the lab director, Ashley Guajardo, at Ashley@eae.utah.eduLearn More »